Services on Demand
Journal
Article
Indicators
- Cited by SciELO
- Access statistics
Related links
- Similars in SciELO
Share
RISTI - Revista Ibérica de Sistemas e Tecnologias de Informação
Print version ISSN 1646-9895
Abstract
LARA, Graciela; SANTANA, Alexis; LIRA, Andrés and PENA, Adriana. The Hardware Development for Virtual Reality. RISTI [online]. 2019, n.31, pp.106-117. ISSN 1646-9895. https://doi.org/10.17013/risti.31.106-117.
Virtual Reality (VR) is a simulation of a Virtual Environment (VE) created by computer in which the user has the sensation of being inside that environment, at the same time that can interact using hardware technology full of possibilities, with applications in multiple areas such as medicine, entertainment, education, psychology, e-commerce, among many others. With the support of devices such as Virtual Reality helmets, glasses, and positioners, among others it is possible to achieve total immersion and greater interaction within these environments. Also, the user may experience that it disappears from the real world. In this work, we go deeper into the development and evolution of hardware tools that have allowed the interaction between users and virtual environments in 3D. At the same time, we propose a classification in eras for the evolution of virtual reality devices.
Keywords : Virtual Environment; VR devices; HC; Immersion.