Servicios Personalizados
Revista
Articulo
Indicadores
- Citado por SciELO
- Accesos
Links relacionados
- Similares en SciELO
Compartir
RISTI - Revista Ibérica de Sistemas e Tecnologias de Informação
versión impresa ISSN 1646-9895
Resumen
BRUSTOLIN, Fernando José y BRANDAO, José Eduardo Malta de Sá. Gamification Analysis in the Cyber Operations Simulator (SIMOC). RISTI [online]. 2017, n.23, pp.103-118. ISSN 1646-9895. https://doi.org/10.17013/risti.23.103-118.
This qualitative study presents the case of the Cyber Operations Simulator (SIMOC) adopted by the Brazilian Army in staff training in cyber defense, under the perspective of the gamification. The occurrence of eleven elements of games and of other practices associated with the gamification of learning and instruction were investigated to determine whether the SIMOC case is an example of gamification. Evidence were collected from documents and through interviews made with the members of SIMOC work team and with students who participated in training sessions in which the simulator was used
Palabras clave : gamification; cybersecurity; games; cyber range; case study.