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Motricidade

 ISSN 1646-107X

SANTOS JUNIOR, Francisco Fleury Uchoa et al. Effects of a virtual reality intervention on the motor control of a child with cerebral palsy: a case report. []. , 14, 1, pp.351-354. ISSN 1646-107X.

Cerebral paralysis (PC) is a pathology that may compromise several organic functions, among them, the motor development and, consequently the equilibrium. The aim of the present study was to assess the effects of an intervention of virtual reality in the motor control of a child with PC. This was a longitudinal, quantitative case study with a 8 year old male patient from a private clinic in Ceará. Firstly, the child was familiarized with the site of the experiment, then underwent a EEG record with 10/20 system, both with open eyes and closed. Data was obtained from the EEG records, with software Bio-Explorer TQ-7 system. Equilibrium changes were assessed with a stabilometry evaluation. Evaluations were performed pre- and post- an experiment, which consisted of virtual reality gaming using a Nintendo Wii, console. The games that were chosen involved motor control and equilibrium. Data showed a reduction in slow waves and an increase in rapid waves post-experiment. Frequency of median and rapid waves also increased concomitantly. Moreover, a high stability in motor control was observed post-experiment. Therefore, gaming with virtual reality games has the potential to influence positively cerebral waves and motor control in children with cerebral paralysis.

: equilibrium; neurology; physiotherapy.

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