16Implementación del Portfolio Europeo de las Lenguas Electrónico: estudio de un casoRealidad virtual como buena práctica para trabajo en equipo con estudiantes de ingeniería 
Home Page  

  • SciELO

  • SciELO


RISTI - Revista Ibérica de Sistemas e Tecnologias de Informação

 ISSN 1646-9895

LINDO-SALADO-ECHEVERRIA, César; SANZ-ANGULO, Pedro; DE-BENITO-MARTIN, Juan José    GALINDO-MELERO, Jesús. Lean Manufacturing Learning by Minecraft: application to the 5S tool. []. , 16, pp.60-75. ISSN 1646-9895.  https://doi.org/10.17013/risti.16.60-75.

Lean Manufacturing is a production philosophy that has proven to be a key piece to ensure the survival of many companies. Future engineers have to learn to use the Lean tools in order to develop their professional activity more efficiently. To achieve this, in addition to training workshops, it is necessary to use teaching tools based on new technologies, given their motivating character and its widely known advantages; in this regard, the use of videogames is an innovative and attractive approach. Starting from this idea, this paper describes an application example of how we have used the videogame Minecraft to favor learning of 5S methodology.

: Learning; Gamification; Minecraft; Lean Manufacturing; 5s.

        ·     ·     · ( pdf )

 

Creative Commons License All the contents of this journal, except where otherwise noted, is licensed under a Creative Commons Attribution License