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Motricidade
versão impressa ISSN 1646-107Xversão On-line ISSN 2182-2972
Resumo
DINIZ, Elizângela Fernandes Ferreira Santos; MOREIRA, Osvaldo Costa; OLIVEIRA, Claudia Eliza Patrocínio de e PEREIRA, Eveline Torres. Effect of exergames on motor performance and reaction time in a child with autism spectrum disorder. Motri. [online]. 2022, vol.18, n.2, pp.163-176. Epub 28-Nov-2022. ISSN 1646-107X. https://doi.org/10.6063/motricidade.27119.
Difficulties in executive functions and motor performance in children with autism spectrum disorder (ASD) have been researched. This study aimed to verify the effect of exergames on motor performance and reaction time of a child (6 years old) with ASD. Eight weeks of games with Xbox Kinect were applied, with weekly meetings and duration of 35 to 40 minutes. Motor performance was assessed by the Motor Development Scale (EDM) and reaction time by the Simple Reaction and Choice RT/S1 test, available in the computerized Mental Test and Training System. The data obtained were analyzed according to the JT Method. The results indicated a reliable positive change in the general motor quotient (QMGpre= 87.5/QMGpost= 102.32) with a reliable change index (IMC) of 4.19, in the general motor age (IMGpre= 70/IMGpost= 88; IMC= 4.55) and in the motor areas balance (QMpre= 52.5/QMpost= 104.65; IMC= 2.47) and body schema (IMpre= 60/IMpost= 96; IMC= 2.63) after application of the exergames, but without significant changes in the reaction time scores (TRpre= 361/TRpost= 319; IMC= 1.26). The findings suggest that the use of exergames seems to reflect improvements in motor aspects, but not in reaction time.
Palavras-chave : video gam; motor skill; reaction time.