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Journal of Digital Media and Interaction

versión impresa ISSN 2184-3120

Resumen

CASELLI, Stefano. Playing Sites of Memory: Framing the Representation of Cultural Memory in Digital Games. JDMI [online]. 2021, vol.4, n.11, pp.42-59.  Epub 31-Dic-2021. ISSN 2184-3120.  https://doi.org/10.34624/jdmi.v4i11.26482.

Basing on an understanding of digital games as cultural objectivations, this article suggests interpreting them as sites of memory, or in other words as ‘carrier’ of cultural memory. By merging game studies, literary studies, and memory studies, we aim at providing a theoretical framework useful to frame different kinds of representation within (and beyond) digital games towards cultural memory. The framework is inspired by Paul Ricoeur and his threefold model of textual mimesis and favours an approach to digital games that takes into account how they represent and re-configure pre-existent cultural forms, and therefore get refigured into novel ones during, after, and beyond the game experience.

Palabras clave : memory studies; sites of memory; cultural memory; game studies; literary studies..

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