<?xml version="1.0" encoding="ISO-8859-1"?><article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<front>
<journal-meta>
<journal-id>1646-9895</journal-id>
<journal-title><![CDATA[RISTI - Revista Ibérica de Sistemas e Tecnologias de Informação]]></journal-title>
<abbrev-journal-title><![CDATA[RISTI]]></abbrev-journal-title>
<issn>1646-9895</issn>
<publisher>
<publisher-name><![CDATA[AISTI - Associação Ibérica de Sistemas e Tecnologias de Informação]]></publisher-name>
</publisher>
</journal-meta>
<article-meta>
<article-id>S1646-98952024000400035</article-id>
<article-id pub-id-type="doi">10.17013/risti.56.35-49</article-id>
<title-group>
<article-title xml:lang="pt"><![CDATA[Atividades Literárias com Café: jogo-não-digital para apoiar a aprendizagem de Diagrama de Atividades segundo a UML]]></article-title>
<article-title xml:lang="en"><![CDATA[Literary Activities with Coffee: A Non-Digital Game to Support Learning Activity Modeling According to UML]]></article-title>
</title-group>
<contrib-group>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Bernardi]]></surname>
<given-names><![CDATA[Giliane]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Cordenonsi]]></surname>
<given-names><![CDATA[Andre Zanki]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
</contrib-group>
<aff id="Af1">
<institution><![CDATA[,Universidade Federal de Santa Maria, Departamento de Computação Aplicada ]]></institution>
<addr-line><![CDATA[Santa Maria ]]></addr-line>
<country>Brazil</country>
</aff>
<aff id="Af2">
<institution><![CDATA[,Universidade Federal de Santa Maria Departamento de Arquivologia ]]></institution>
<addr-line><![CDATA[Santa Maria ]]></addr-line>
<country>Brazil</country>
</aff>
<pub-date pub-type="pub">
<day>00</day>
<month>12</month>
<year>2024</year>
</pub-date>
<pub-date pub-type="epub">
<day>00</day>
<month>12</month>
<year>2024</year>
</pub-date>
<numero>56</numero>
<fpage>35</fpage>
<lpage>49</lpage>
<copyright-statement/>
<copyright-year/>
<self-uri xlink:href="http://scielo.pt/scielo.php?script=sci_arttext&amp;pid=S1646-98952024000400035&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://scielo.pt/scielo.php?script=sci_abstract&amp;pid=S1646-98952024000400035&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://scielo.pt/scielo.php?script=sci_pdf&amp;pid=S1646-98952024000400035&amp;lng=en&amp;nrm=iso"></self-uri><abstract abstract-type="short" xml:lang="pt"><p><![CDATA[Resumo Esse artigo apresenta o desenvolvimento e avaliação de um jogo não-digital voltado para o apoio à aprendizagem de Diagrama de Atividades segundo a UML, uma linguagem amplamente utilizada para modelagem de software. O jogo foi desenvolvido a partir do processo ENgAGED e foi avaliado com estudantes de uma disciplina de Engenharia de Software utilizando o modelo MEEGA+. Ao ser avaliado, os estudantes afirmaram que o jogo atingiu os objetivos de maneira bastante positiva no que se refere aos critérios de qualidade Usabilidade e Experiência do Jogador e que julgaram estar aprendendo a partir do jogo. Como trabalhos futuros, destaca-se a adaptação do jogo, já que ele foi pensado para ser replicável para outros cenários e contextos educacionais.]]></p></abstract>
<abstract abstract-type="short" xml:lang="en"><p><![CDATA[Abstract This paper presents the development and evaluation of a non-digital game aimed at supporting the learning of Activity Diagram according to UML, a language widely used for software modeling. The game was developed following the ENgAGED process and was evaluated with students from a Software Engineering course using the MEEGA+ model. In the evaluation, the students reported that the game achieved its objectives in a very positive manner regarding the quality criteria of Usability and Player Experience, and they believed they were learning from the game. Future work includes adapting the game, as it was designed to be replicable for other scenarios and educational contexts.]]></p></abstract>
<kwd-group>
<kwd lng="pt"><![CDATA[Diagrama de Atividades]]></kwd>
<kwd lng="pt"><![CDATA[Jogo Não-Digital]]></kwd>
<kwd lng="pt"><![CDATA[UML]]></kwd>
<kwd lng="pt"><![CDATA[Engenharia de Software.]]></kwd>
<kwd lng="en"><![CDATA[Activity diagram]]></kwd>
<kwd lng="en"><![CDATA[Non-digital game]]></kwd>
<kwd lng="en"><![CDATA[UML]]></kwd>
<kwd lng="en"><![CDATA[Software engineering.]]></kwd>
</kwd-group>
</article-meta>
</front><back>
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